And so I finally completed this trial! It took about a week to translate, revise, and edit. It’s not that long but I’d say it’d take about 30 minutes to an least an hour to do. Now I may have grammatical, translation, or friggin’ line break errors. But you know what? This was hard to do so I don’t even care. for someone who has never ever inserted text into a game before I’d say it’s better than what it could be.
Continue reading “Re:BIRTHDAY SONG – Trial English Translation COMPLETE”
So yes! I’m actually trying to translate this shit. I think I made good progress since I’m done of the prologue.
Anyway, the only problem I’m encountering is the fact that I can’t replace the default name “ココロ” to “Cocoro” so I thought ‘okay, then anyone can just change the default “ココロ” to “Cocoro” just by typing it into the name box and well……maybe not. I don’t know why but for some reason I can’t type the lower case “c” into it. And I have no idea why.
Also not sure if I should write “Death God” or “Shinigami”; I’m totally familiar with the word Shinigami that even if I wrote it I’d know what it is immediately what it is but I don’t know if that’d go for everyone.
And yet anyone who watched Death Note or BLEACH would totally know what it means pffsh. So far I’ve been writing “Death God” but tbh I think I’m gonna change it to Shinigami cause I just like how it sounds better.
So Honeybee released the trial for their game Re:BIRTHDAY SONG or Shinigami Kareshi. I started it yesterday and didn’t finish it until later today. It’s still fairly short though.
Continue reading “Re:BIRTHDAY SONG Demo – Review & Thoughts”